﻿using UnityEngine;
using System.Collections;

public class Atween
{
    public UITweener tweener;
    protected GameObject target;

    public static AtweenPostion position
    {
        get { return new AtweenPostion(); }
    }
    public static AtweenAlpha alpha
    {
        get { return new AtweenAlpha(); }
    }
    public static AtweenScale scale  
    {
        get { return new AtweenScale(); }
    }
}
